![]() I'd love to keep using Vray, I'm sure they will port it one day to XSI, but Maya is going to be the next port. I'm thinking about changing over to XSI specially now cause of the introductory package Foundation v4.0 is so cheap. Scale of objects ? As I've heard XSI has generic XSI units. Whats XSI like for importing files DWG,3ds.etc Is there any problems with How much of a learning curve is Mental Ray, like I don't want to be writing MI Shaders ? Its pretty easy to set that sort of thing up. How do you find the intergration of Mental ray in XSI ?ĭoes it have standard glossy reflections and rafractions,Īre they easy to set up ? I've been using Vray for a while and find Everybody better get GPUized as fast as they can or MentalRay will run away with the title. Lightwave is just obsoleate, that's all.Īnd now we hear news that MentalRay 3.3 is GPU based and going to divide it's former benchmark records by 24!!! This is literally the end of the road for the CPU render engine. VRay based HDRI shots take a few minutes. Lightwave radiosity shots take hours (especially if you use ImageWorld based HDRI). Lightwave delivered in 2367.9, or 39 minutes 27.9 seconds. VRay delivered in 120 seconds, or two minutes. MentalRay delivered in 300 seconds, or 5 minutes. All shots were done on a dual 3.21 GHz XEON. I did idential, simple Cornell boxes in 3ds Max and Lightwave. Simple Cornell box tests will show you it is true. ![]() ![]() This means that VRay is roughly about 18x faster than Lightwave. The scarry thing is that MentalRay is far from the fastest Render engine around. Use any radiosity at all, and you will long for XSI's implementation of MentalRay. The engine is allegedly the fastest stock renderer in the world. As an ex-Lightwaver who is entitled to his free 8.0 upgrade, I can tell you that Lightwave is pretty damn antiquated in most respects. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |